When i download it it takes me to an edge page where i infinitly download it and never actually play it. I would appreciate it so so so so so much if you could help, this game looks incredibly fun =]
I had so SO much fun playing this game. I love everything from the characters, the story, the gameplay. The only thing I wish it had was alternate endings since its really linear. Either way, this is a great game. Good job dev!!!!!
This game was very interesting, the game had a lot of creepy moments that led to a random jumpscare. I started getting confused with where the story was going but the twist at the end brought it back around! Definitely enjoyed it!
This game is nuts I absolutely love it and I'll be honest I only came here becuase me and my friend were trying to decode if that was the Richie tozier poster but this game is so well made and put me on edge SM it's unreal but it's amazing <3 needs more clout in my opinion but it's awesome <33 I hope you're okay and doing well
Hi Jordi! I really liked your game! The story of it is the same as my problem in real life, but,... hehe, just a little. And i'm suprised that you're just 15, so talented! (Sorry but... I'm Vietnamese and my English is not good, so my comment can get wrong somewhere in grammar)
No, really, that's a really fantastic job. Do you mind telling me a little bit more about how you developed it?
1. How many days (approx.) did it take to make it? 2. What was the most challenging part? 3. What's the % of used and own-made assets? 4. Have you ever felt like you're about to drop the development of this project? Perhaps you started to feel burned out at the end and etc.
1. If you count the days where i didnt work on the game, just how long it took from beginning to release it probably was about 2 months id say which is 60 days!
But if we only count the days where I actually worked on the game i probably spent around a total of all the hours combined around 1-2 weeks!
2. Probably the most challenging part of creating this game was trying to keep the player interested, when I had just started out with the game I realized that going from store to store for a long time will eventually get boring.
So because of that I forced myself to follow one simple rule, every store will be unique in a way that gives the player more content in a way. For example, you pay 15 dollars for musty milk in the convenience store and Jordan ( Me :D ) throws a tantrum when Jordan has to give it away, Body shop, you get to try out 3 different shampoos with all of them having different dialogues to them. The toy store has a wiring puzzle, and the techstore has a creepy ass robot.
I also had to find a way to slowly build tension while keeping the shopping premise of the game continuous,
since the game is basically a walking simulator in a town I had to spend a lot of time just thinking what different types of events can happen in a town that will keep the player occupied? Like cars, maybe rats on the street, bystanders, cops. And with that I spend a huge amount of time just thinking of what I could do to make sure the player is never ever bored.
3. almost all of the city assets are not made by me, they come in a city pack. But all of the stores are modeled by me, all of the npcs are textured and rigged by me, about 90% of the interior models in each store are made by me, the shampoos are made by me and each have a goofy lil label made by me, since you spend most of the game time outside, then there's alot of assets in the city pack but id say its fair to say 60% me 40% city pack!
4. Yes 100%, I wouldn't say I've ever felt the need to quit working on the project, but I have had many days where I feel extremely exhausted, the thing with me is that I always feel a need to do something productive even though I may be tired, and while i was making the game i had alot of tests in school so i was really stressed aswell since im in junior high, there were some days where i came home from school and i felt like total shit and i barely had any energy left in me, but usually if i dont do something productive each day i end up feeling like i wasted that day. So then i force myself to work on the game so i feel that i have done something productive, so sometimes it's like a chore and sometimes it's like a reward when it comes to working on the game but it all came done to if i had other stuff i needed to do or some other times where i maybe couldn't come up with any interesting things to put in the game to keep the player occupied, because don't flow smoothly in game development, well thats when it can become a chore, but as soon as i came up an idea to fill the game with content, like for example the interaction with Ruben, then it starts becoming fun and like a reward because you know what you want to add in the game and what you need to do to make it good or fun.
But at the end of the day i had a blast working on the game, yes sure i had some days where i felt that the game was just annoying to work on, but honestly my main motivation to finish the game and to keep working is for comments like this
i am extremely thankful to have created something that people enjoy and all those days where i was burnt out, well yeah it doesn't matter because the payoff is huge if you push through.
If there's anymore questions you have I would love to answer them! :)
phenomenal work on this, especially considering its only your second game, also, your explanation video was fantastic, great work jordi, you terrified me in many ways and i hated every single second that i was placed in it meaning you did everything right, hope to see more of your work later down the line!
Ha! I loved your humor in this game. The bizarre situations and I was impressed how much fun it was to play. Looking at your profile it looks like this was your second game so far. Reading from the other comments, props to you for making a great game at an early age. Keep it going. I will be rooting for you
Thanks Jordiboi for creating a great game, I didn't expect it to be as long as it is but I love it. Love the gameplay and the beautiful graphics of this title, I really want to see more. If you can can you share out my gameplay to other devs too. I'm trying to get more known with game devs and want to be more known in the community.
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I can’t figure out how to load up the game :\
are you having issues with extracting the file or do you not know what folders to open?
When i download it it takes me to an edge page where i infinitly download it and never actually play it. I would appreciate it so so so so so much if you could help, this game looks incredibly fun =]
Do you have winrar to extract it?
what in the mother of flippity flappaty flapjacks in a winrar?
It's an extracting/zipping software, you'll need it if you want to extract the game i think, or play it in general.
I had so SO much fun playing this game. I love everything from the characters, the story, the gameplay. The only thing I wish it had was alternate endings since its really linear. Either way, this is a great game. Good job dev!!!!!
Thank you so much! Im glad you enjoyed it!
THIS WAS AMAZING DEV!!
Thank you so much!
What engine did you use to develop this game?
unreal engine 4
Looks great!
thank you so much! Im glad you enjoyed it!
This game was amazing, loved the characters and the spooky atmosphere.
thank you so much! Im glad you enjoyed it
Bell approve game
yay :D
One of the best free indie horror games out there in my opinion
thank you so much! It means alot!
I loved this game...
Im glad you enjoyed it!
this was cool
thank you!
BEST INDIE HORROR GAME IVE EVER PLAYED
thank you so much! It means alot
i loved this game!!!
im glad you enjoyed it!
MASTERPIECE!!!!!!!!!
thank you so much!
This game is nuts I absolutely love it and I'll be honest I only came here becuase me and my friend were trying to decode if that was the Richie tozier poster but this game is so well made and put me on edge SM it's unreal but it's amazing <3 needs more clout in my opinion but it's awesome <33 I hope you're okay and doing well
Thank you so much! I'm glad you enjoyed it, I hope you're doing well aswell! <3
Made an account just to comment, fire game. Got me drained in sweat
Im glad you enjoyed it!
This was honestly great, I would pay for this. Great tension building and story, great characters, great scares, great art style, amazing job 10/10
Thank you so much! Im glad you enjoyed it!
Hi Jordi! I really liked your game! The story of it is the same as my problem in real life, but,... hehe, just a little.
And i'm suprised that you're just 15, so talented!
(Sorry but... I'm Vietnamese and my English is not good, so my comment can get wrong somewhere in grammar)
Thank you so much! And oh my im sorry to hear that. Your english is really really good just to let you know!
HUH
HOW IS THAT YOUR SECOND GAME?
Bro, why are you so talented? xD
No, really, that's a really fantastic job. Do you mind telling me a little bit more about how you developed it?
1. How many days (approx.) did it take to make it?
2. What was the most challenging part?
3. What's the % of used and own-made assets?
4. Have you ever felt like you're about to drop the development of this project? Perhaps you started to feel burned out at the end and etc.
Thank ya in advance <3
Thank you so much! Id love to answer them! :D
1. If you count the days where i didnt work on the game, just how long it took from beginning to release it probably was about 2 months id say which is 60 days!
But if we only count the days where I actually worked on the game i probably spent around a total of all the hours combined around 1-2 weeks!
2. Probably the most challenging part of creating this game was trying to keep the player interested, when I had just started out with the game I realized that going from store to store for a long time will eventually get boring.
So because of that I forced myself to follow one simple rule, every store will be unique in a way that gives the player more content in a way. For example, you pay 15 dollars for musty milk in the convenience store and Jordan ( Me :D ) throws a tantrum when Jordan has to give it away, Body shop, you get to try out 3 different shampoos with all of them having different dialogues to them. The toy store has a wiring puzzle, and the techstore has a creepy ass robot.
I also had to find a way to slowly build tension while keeping the shopping premise of the game continuous,
since the game is basically a walking simulator in a town I had to spend a lot of time just thinking what different types of events can happen in a town that will keep the player occupied? Like cars, maybe rats on the street, bystanders, cops. And with that I spend a huge amount of time just thinking of what I could do to make sure the player is never ever bored.
3. almost all of the city assets are not made by me, they come in a city pack. But all of the stores are modeled by me, all of the npcs are textured and rigged by me, about 90% of the interior models in each store are made by me, the shampoos are made by me and each have a goofy lil label made by me, since you spend most of the game time outside, then there's alot of assets in the city pack but id say its fair to say 60% me 40% city pack!
4. Yes 100%, I wouldn't say I've ever felt the need to quit working on the project, but I have had many days where I feel extremely exhausted, the thing with me is that I always feel a need to do something productive even though I may be tired, and while i was making the game i had alot of tests in school so i was really stressed aswell since im in junior high, there were some days where i came home from school and i felt like total shit and i barely had any energy left in me, but usually if i dont do something productive each day i end up feeling like i wasted that day. So then i force myself to work on the game so i feel that i have done something productive, so sometimes it's like a chore and sometimes it's like a reward when it comes to working on the game but it all came done to if i had other stuff i needed to do or some other times where i maybe couldn't come up with any interesting things to put in the game to keep the player occupied, because don't flow smoothly in game development, well thats when it can become a chore, but as soon as i came up an idea to fill the game with content, like for example the interaction with Ruben, then it starts becoming fun and like a reward because you know what you want to add in the game and what you need to do to make it good or fun.
But at the end of the day i had a blast working on the game, yes sure i had some days where i felt that the game was just annoying to work on, but honestly my main motivation to finish the game and to keep working is for comments like this
i am extremely thankful to have created something that people enjoy and all those days where i was burnt out, well yeah it doesn't matter because the payoff is huge if you push through.
If there's anymore questions you have I would love to answer them! :)
omg, I didn't expect such a detailed answer, thank you so much ;d
was really interesting and helpful to read all this
phenomenal work on this, especially considering its only your second game, also, your explanation video was fantastic, great work jordi, you terrified me in many ways and i hated every single second that i was placed in it meaning you did everything right, hope to see more of your work later down the line!
p.s - big shoutout to the homeboy Ruben
Thank you so much! I really enjoyed watching through your video, especially the ending lmao
Spicy Macaroni 11/10
Macaroni de la spice O:
awesome game :D
Thank you so much!
verry cool game. I really liked it even tho everyone in this town is pretty stupid haha
Thank you so much! And yes i agree lmao
Que onda gente creo ser el unico Latino que comenta por aqui JAJA
Si gustan les dejo un video del que esta NICE es de terror inmesivo pero a la vez relajante espero lo disfruten.
¡Me alegro que hayas disfrutado! ¡Realmente significa mucho!
Thank you so much! It truly means alot!
This game was very cool and scary.
Thank you so much!
I NEED MORE GAMES ASAP!!! THIS WAS FANTASTIC!
Link to my channel: youtube.com/jonathick
Thank you so much! Im glad you enjoyed it!!
Very intense and great game honestly.
Thank you so much!
I love you jordi
love you too homie <3
Wow, I've read you're only 15, can I ask when did you start coding and making games?
i started making games this year! Id say i started learning it about 7-9 months ago and then i made my first game Margareta, this one is my second!
that is so cleaver i am 12 and trying to make my own game but my brain doesn't agree with me i want to make a horror game badly but i got exams T-T
Really liked this game, the whole atmosphere was pretty creepy and loved the ID joke, overall great game keep it up
thank you so much! Im glad you enjoyed it!
I LOVE THIS GAME SO MUCH! ESPECIALLY THE ENDING!!! THIS GAME GOT ME DROPPING MY JAW EVERYWHERE!!!
thank you so much! Im glad you enjoyed it!
Thanks Jordiboi for creating a great game, I didn't expect it to be as long as it is but I love it. Love the gameplay and the beautiful graphics of this title, I really want to see more. If you can can you share out my gameplay to other devs too. I'm trying to get more known with game devs and want to be more known in the community.
Thanks again.
Thank you so much for playing! Im glad you enjoyed it! It means alot
Thank you
berleezy
for playing The Shopping List!
BEST GAME IVE EVER PLAYED ON ITCH!! HAD TO MAKE AN ACCOUNT JUST TO COMMENT BECAUSE WOW I LOVED THIS SO MUCH AND IT WAS SO SCARY!!!
Thank you so much! It means alot!!
Thank you so much!
This game was fantastic, I expected something short and silly, but got a well done horror adventure. Thanks for this one!
Thank you so much! Im glad you enjoyed it!
Thank you Kubz Scouts for playing The Shopping list!
Thank you Caylus for playing The Shopping List!
Love it, the game's atmosphere really gets me! Good story line and I like this old retro type of look, amazing!
Thank you so much! It really means alot!